When duplicating, sometimes sprite doesn't show.
I can't get a sprite to go completely off stage by duplicating. But I can get some partially off. I think this problem was created because when duplicating (left click on sprite -> duplicate) the new sprite goes to a random location. The programmers forgot to make sure it was in the stage.
I verified that for these sprites partially off stage, the ‘if on edge, bounce’ block is effective.
Could you share a project with the sprites that go all the way off when duplicating?