Discuss Scratch

Demon4511
Scratcher
51 posts

Change [sprite1 v] x by () Block

These might be useful.

Change [sprite1 v] x by ()
Change [sprite1 v] y by ()

Last edited by Demon4511 (Oct. 28, 2013 00:19:51)


ErnieParke
Scratcher
1000+ posts

Change [sprite1 v] x by () Block

That can always be worked around:

broadcast [change Sprite1 x v]

when I receive [change Sprite1 x v]
change x by (50)//Or...
change x by (X Amount)

Also, couldn't you just do the movement from the moving sprite itself? That would be a bit more organized and simpler. Because of those two reasons, I don't support this, though I do like how you're being creative.

My thoughts,

ErnieParke

Demon4511
Scratcher
51 posts

Change [sprite1 v] x by () Block

Thanks
i knew how to do that but this looks good

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