davidkt


Crab is a Windows 8-style metro implementation of Scratch.

Developers
davidkt (me)
GP1
wolfdude999
If you would like to join, please let me know.

Download
Currently none! However, developers please download and install Microsoft Visual Studio 2012. The “express” version is free.

I do not currently know C#. If you do, please recommend resources for learning it. I do know Python…

davidkt

I'm learning C# on MSDN.

GP1

Just to let you know, HTML5 is the native language for Windows 8 apps. However, if you are still wanting to make this in C#, I'd be happy to help. C# is my favorite language, I know quite a bit about it.

davidkt

Really? I'd rather use C# though.

davidkt

GP1 wrote:

I'd be happy to help. C# is my favorite language, I know quite a bit about it.
Sure! Do you have Win8?

TC01017

Use HTML5! you can use it not only on windows 8, but also on ipods, ipad, ect.

davidkt

The whole point of this is Windows 8.

davidkt

65 views already?

GP1

davidkt wrote:

GP1 wrote:

I'd be happy to help. C# is my favorite language, I know quite a bit about it.
Sure! Do you have Win8?
I do not have Windows 8. Wish I did, but I don't. I have a Windows 7 computer with Visual Studio 2012 Professional and Visual Studio 2010 Professional. 2010 won't help a bit, but 2012 is what you use with Windows 8. I also can program on my Mac (which I use the most), using Mono. Mono can easily be converted into .NET, since they are basically the same thing.

davidkt

OK, you could give me snippets of C# and I could put them in VS12. That would work.
Or, you could get Win8 on a VM…

GP1

davidkt wrote:

OK, you could give me snippets of C# and I could put them in VS12. That would work.
Or, you could get Win8 on a VM…
I do have Win8 in VirtualBox. However, it is the preview, and doesn't let me install VS2012.

important:
*by the way, add me as one of the developers*
So, I'm a little confused as to what we are doing. Are we making Scratch (vanilla) run as a Windows 8 app, or are we remaking Scratch using C#?

davidkt

Remaking Scratch using C#.

GP1

Okay then. I'll begin researching. I'm sure there is a framework that can help us a lot.

EDIT:
What should we use to collaborate? GitHub, Bitbucket?

davidkt

I don't know.

wolfdude999

I would like to be a developer. I have win 8 with Visual Studio 2012 professional. I also know C#.
I would also recommend using GitHub to collaborate. I use it for robotics and it works really well.

GP1

wolfdude999 wrote:

I would like to be a developer. I have win 8 with Visual Studio 2012 professional. I also know C#.
Oh yay! How much C# do you know?

wolfdude999

GP1 wrote:

wolfdude999 wrote:

I would like to be a developer. I have win 8 with Visual Studio 2012 professional. I also know C#.
Oh yay! How much C# do you know?
Quite a bit, but I wouldn't consider myself an expert.
I'm not sure if you guys realize this, but in order to make a win 8 app, you need a dev license and those are really expensive.

GP1

wolfdude999 wrote:

GP1 wrote:

wolfdude999 wrote:

I would like to be a developer. I have win 8 with Visual Studio 2012 professional. I also know C#.
Oh yay! How much C# do you know?
Quite a bit, but I wouldn't consider myself an expert.
Same here. I'm looking to study it later on.

Anyway, I actually think that MonoGame is what we should use. It already has FPS and all the stuff we need to make it run. It is relatively easy to use. We can get a working version in MonoGame, and then implement it into Metro style. Any other ideas?

EDIT:
Yes, they are really expensive, but DreamSpark takes care of all that stuff for me!

wolfdude999

That's fine, but I have never used MonoGame before, and I think it would be the easiest at least for me to just use visual studio. If we were to use github, you could get a license and then publish it and everyone can still contribute.

GP1

wolfdude999 wrote:

That's fine, but I have never used MonoGame before, and I think it would be the easiest at least for me to just use visual studio. If we were to use github, you could get a license and then publish it and everyone can still contribute.
MonoGame is a continuing development on Xna, but using the Mono framework. You can catch on pretty quickly. MonoGame has a plugin for Visual Studio 2012, so you will be fine. http://monogame.codeplex.com/